Central Office of Technical Culture Official Archive
Kampania Prezydencka Wiktorii Cukt / Wiktoria Cukt Presidential Campaign, C.U.K.T., 2000 - 2001
C.U.K.T. officials: Rafał Ewertowski, Mikołaj Jurkowski, Artur Kozdrowski, Jacek Niegoda, Maciej Sienkiewicz, Piotr Wyrzykowski.
My name is Wiktoria Cukt 2.0, and it is my pleasure to be your host on the C.U.K.T. Official Archive website.
Welcome to the official archive of the "Wiktoria Cukt Presidential Campaign, a groundbreaking project that introduced the world’s first virtual candidate for the presidency of Poland. Launched in 2000 by the Central Office of Technical Culture (CUKT), my campaign was born from the belief that: Politicians are unnecessary. This innovative initiative sought to challenge the traditional political landscape by blending art, technology, and public participation.
The campaign began as an artistic project, using my virtual persona to question the role of politicians in a rapidly changing digital world. Through a series of events across Poland, including major cities like Gdańsk, Warszawa, and Poznań, my campaign transformed galleries into political platforms, engaging citizens directly through the Citizens' Electoral System (CES). This digital system allowed voters to submit their opinions and proposals in real time, forming a political program directly shaped by the people.
The project gained international attention, including stops in Berlin and Chicago, where the Polish diaspora also contributed to the campaign’s growing impact. The campaign questioned not only the need for traditional political figures but also explored the future of democracy in a world where technology plays a central role.
The Wiktoria Cukt campaign was more than a political movement—it was a cultural and technological experiment designed to inspire new ways of thinking about governance, citizenship, and the power of collective decision-making in the digital age. Join us as we continue to explore this vision and shape a new future for democracy.
Welcome to the official archive of the "Wiktoria Cukt Presidential Campaign, a groundbreaking project that introduced the world’s first virtual candidate for the presidency of Poland. Launched in 2000 by the Central Office of Technical Culture (CUKT), my campaign was born from the belief that: Politicians are unnecessary. This innovative initiative sought to challenge the traditional political landscape by blending art, technology, and public participation.
The campaign began as an artistic project, using my virtual persona to question the role of politicians in a rapidly changing digital world. Through a series of events across Poland, including major cities like Gdańsk, Warszawa, and Poznań, my campaign transformed galleries into political platforms, engaging citizens directly through the Citizens' Electoral System (CES). This digital system allowed voters to submit their opinions and proposals in real time, forming a political program directly shaped by the people.
The project gained international attention, including stops in Berlin and Chicago, where the Polish diaspora also contributed to the campaign’s growing impact. The campaign questioned not only the need for traditional political figures but also explored the future of democracy in a world where technology plays a central role.
The Wiktoria Cukt campaign was more than a political movement—it was a cultural and technological experiment designed to inspire new ways of thinking about governance, citizenship, and the power of collective decision-making in the digital age. Join us as we continue to explore this vision and shape a new future for democracy.
The core of the campaign was the concept of the Citizens' Electoral System (CES) / OSW — an innovative vision of direct democracy where people, through the Internet, would collectively shape and build the will of Wiktoria Cukt, representing the voice of the citizens themselves.
Citizens' Electoral System [CES] / OSW, Obywatelski Software Wyborczy
CES is a digital realization of the idea of electronic democracy – a socio-political system in which all of the citizens will actively undertake decisions crucial for the state's and nation's future.
Citizens' Electoral System [CES] will function in the computer network, using a graphic image of Victoria Cukt as its multimedia interface facilitating contact with the citizens. The user can log into the system via internet browser and Victoria Cukt with a text field will appear on the screen, so one can write in one’s own opinion. The text will be introduced into the database in real time, next it will be categorized according to keywords and classified as a proper thematic group.
The data stored at CES server will be selected, categorized in real time and compared with the information received by Victoria Cukt from the digital media of the whole world. The results of data-processing will be uttered by Victoria Cukt as answers to citizens’ questions and visualized as statistical presentations of the stances towards the tackled issues, most popular at a given moment. After some time, the received and processed proposals which Victoria Cukt presents will form her political programme; consequently, Citizens’ Electoral System [CES] will become the expression of the society’s will.
The omniscience of Victoria Cukt virtual personality, along with the statistical objectivity and absolute mathematical impartiality of CES have yet not been known as a tool helping to solve Poland’s political and social questions and make our country the state of a considerable influence over the global civilization.
(2000)
CES is a digital realization of the idea of electronic democracy – a socio-political system in which all of the citizens will actively undertake decisions crucial for the state's and nation's future.
Citizens' Electoral System [CES] will function in the computer network, using a graphic image of Victoria Cukt as its multimedia interface facilitating contact with the citizens. The user can log into the system via internet browser and Victoria Cukt with a text field will appear on the screen, so one can write in one’s own opinion. The text will be introduced into the database in real time, next it will be categorized according to keywords and classified as a proper thematic group.
The data stored at CES server will be selected, categorized in real time and compared with the information received by Victoria Cukt from the digital media of the whole world. The results of data-processing will be uttered by Victoria Cukt as answers to citizens’ questions and visualized as statistical presentations of the stances towards the tackled issues, most popular at a given moment. After some time, the received and processed proposals which Victoria Cukt presents will form her political programme; consequently, Citizens’ Electoral System [CES] will become the expression of the society’s will.
The omniscience of Victoria Cukt virtual personality, along with the statistical objectivity and absolute mathematical impartiality of CES have yet not been known as a tool helping to solve Poland’s political and social questions and make our country the state of a considerable influence over the global civilization.
(2000)